"Whether or not you’re sold on the game itself is going to depend on you at this point, but as a PC port, this version of Final Fantasy 7 is overall a great way to play it – especially considering that this also has all the additional content of the Intergrade version." Plus, you can still mess with textures, shadows, and multiple HDR variables to really dial in exactly what fits your PC best. While 1080p or 1440p is probably best for most average rigs to get a nice frame-rate at or above 60, more powerful cards certainly have plenty of room to stretch their legs here with multiple resolutions above that. Screen resolutions include just about every option you would want between 720p to 2160p. Here you have a commendable selection of options to tinker with and avenues to get the game running in a way that takes advantage of your rig’s specifications. Oftentimes it can end up being the latter, but not with Final Fantasy 7 Remake Intergrade. One of the main concerns I always have with a PC port of a console-focused game is whether or not I’ll be able to really tweak the settings with a fine-toothed comb, or if I’ll have to settle with a few presets. So, whether or not you’re sold on the game itself is going to depend on you at this point, but as a PC port, this version of Final Fantasy 7 is overall a great way to play it – especially considering that this also has all the additional content of the Intergrade version. Managing your party member’s stats and your materia is also nicely simplified with conservative tweaks around the edges of the original’s UI. Combat is streamlined into a rather addicting hybrid of real-time and turn-based elements that works perfectly for what this game is trying to do. The same can be said for the game’s combat and various management systems. This adds up to a game that goes down pretty smoothly compared to the original, and feels adequately adapted to more modern sensibilities without losing more than a modicum of the original’s appeal. So, while they did add some things for the remake to make this portion of the story feel fuller, the approach Square Enix took to focus on the first quarter or so of the entire thing here also makes the more important story beats stand out more apparently and have more time to breathe. While Final Fantasy 7 is a rather dense story, this remake is actually only part of the entire saga. If you’ve already played the game on PS4 or PS5, then you likely already know this, but for PC players who are currently on the fence about jumping in, I can assure you the water is fine. "Not only does this version of the remake retain all of the excellence of its console counterpart, but it also offers a healthy bevy of display and performance options that should help just about any type of PC player should be able to get the game running satisfactorily." The characters are given more depth than their 32-bit analogues, and the story – despite a small handful of inscrutable changes – ends up adding just the right amount of gravity in exactly the right places to make the narrative pop off the screen just like it did back in 1997. Despite a couple of years going by, the Final Fantasy 7 Remake still stands among the best ways to spend the better part of 50 hours or so in a video game. When we reviewed Final Fantasy 7 Remake back in April of 2020, we gave it a ten out of ten for its outstanding graphics, top-notch writing and voice acting, and applauded its ability to retain just about everything that made the original so special while still streamlining the minutiae of its combat and various management systems. Not only does this version of the remake retain all of the excellence of its console counterpart, but it also offers a healthy bevy of display and performance options that should help just about any type of PC player should be able to get the game running satisfactorily. That said, I’m happy to report that the PC version of Final Fantasy 7 Remake Intergrade should be an exception to both of these concerns – for the most part. In 2022, you couldn’t be blamed for being a little weary of remakes and maybe even inclined to hold off on purchasing games that come from last-gen PlayStation consoles to PC, as H orizon Zero Dawn and Days Gone both had somewhat rocky starts for their PC launches before getting smoothed over.
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